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I’ve made two major suggestions for a new revision of sculpted prims.
-
Edge stitching in a linkset
http://jira.secondlife.com/browse/VWR-5189 -
Implement skeletal rigs and skin weights for animating sculpties
http://jira.secondlife.com/browse/VWR-5191
I’ve moved on… to Modo. Behold my first sculpted shoes I’ve baked… and made and textured in Modo (with fine sculpting done in Zbrush). They can be bought in my ArtSeduction store.
Kerwin at Lovecraft Forest has posted my mod for his testbed for Modo to bake sculpted prims so go get it at the following link – Lovecraft Forest – Cool Alternative!
Yes, they can.
But now ask this question -
Can sculpties improve lag?
Yes, they can.
Oh my. How do we get the same answer to the opposite question?
The answer lies with how you use sculpties. Design is everything.
The two culprits to why sculpties cause lag and can improve lag are the two Ts:
Textures and triangle count
My latest work.
I was contracted to create the sculpted lion for the Alhambra Court of the Lions, located in Al Andalus Alhambra in Second Life. I had so much fun creating it, it was a beautiful challenge artistically. The Alhambra has always been dear to me, due to its influence on the art of M.C. Escher, my most favourite artist in the 20th century.
The Venus de Milo – 3d scanned and interactive. Though its a commercial Konica Minolta site (promoting their latest 3d scanner technology) - the site is truly gorgeous and VERY instructional. (beware it is an interactive Flash site)
I have seen the Venus de Milo in real life (at the Louvre), and she never fails to inspire. A delight for all who love classical art






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